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Sunday, 29 June 2014

CS6513 COMPUTER GRAPHICS LABORATORY | syllabus

 
              CS6513 COMPUTER GRAPHICS LABORATORY L T P C 0 0 3 2

OBJECTIVES:
The student should be made to:
 Understand graphics programming
 Be exposed to creation of 3D graphical scenes using open graphics library suits
 Be familiar with image manipulation, enhancement
 Learn to create animations
 To create a multimedia presentation/Game/Project.

LIST OF EXPERIMENTS:

IMPLEMENT THE EXERCISES USING C / OPENGL / JAVA
1. Implementation of Algorithms for drawing 2D Primitives – Line
(DDA, Bresenham) – all slopes
Circle (Midpoint)
2. 2D Geometric transformations –
Translation
Rotation Scaling
Reflection Shear
Window-Viewport
3. Composite 2D Transformations
4. Line Clipping
5. 3D Transformations - Translation, Rotation, Scaling.
6. 3D Projections – Parallel, Perspective.
7. Creating 3D Scenes.
8. Image Editing and Manipulation - Basic Operations on image using any image editing
software, Creating gif animated images, Image optimization.
9. 2D Animation – To create Interactive animation using any authoring tool.

                                                                                                                         TOTAL: 45 PERIODS
OUTCOMES:

At the end of the course, the student should be able to
 Create 3D graphical scenes using open graphics library suits
 Implement image manipulation and enhancement
 Create 2D animations using tools



REFERENCE:

spoken-tutorial.org

LIST OF EQUIPMENT FOR A BATCH OF 30 STUDENTS

SOFTWARE


C, C++, Java, OpenGL



HARDWARE:

Standalone desktops - 30 Nos.
(or)
Server supporting 30 terminals or more.

Click here to download full syllabus                              AULibrary.com


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