CS6502 OBJECT ORIENTED ANALYSIS AND DESIGN L T P C 3 0 0 3
The student should be made to:
Learn the basics of OO analysis and design skills
Learn the UML design diagrams
Learn to map design to code
Be exposed to the various testing techniques.
UNIT I UML DIAGRAMS (9 )
Introduction to OOAD – Unified Process - UML diagrams – Use Case – Class Diagrams– Interaction Diagrams – State Diagrams – Activity Diagrams – Package, component and Deployment Diagrams
UNIT II DESIGN PATTERNS (9)
GRASP: Designing objects with responsibilities – Creator – Information expert – Low Coupling – High Cohesion – Controller - Design Patterns – creational - factory method - structural – Bridge – Adapter -behavioral – Strategy – observer
UNIT III CASE STUDY (9)
Case study – the Next Gen POS system, Inception -Use case Modeling - Relating Use cases – include, extend and generalization - Elaboration - Domain Models - Finding conceptual classes and description classes – Associations – Attributes – Domain model refinement – Finding conceptual class Hierarchies - Aggregation and Composition
UNIT IV APPLYING DESIGN PATTERNS (9)
System sequence diagrams - Relationship between sequence diagrams and use cases Logical architecture and UML package diagram – Logical architecture refinement - UML class diagrams - UML interaction diagrams - Applying GoF design patterns
UNIT V CODING AND TESTING (9)
Mapping design to code – Testing: Issues in OO Testing – Class Testing – OO Integration Testing – GUI Testing – OO System Testing
TOTAL: 45 PERIODS
TEXT BOOK:
1. Craig Larman, "Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development”, Third Edition, Pearson Education, 2005.
REFERENCES:
1. Simon Bennett, Steve Mc Robb and Ray Farmer, “Object Oriented Systems Analysis and Design Using UML”, Fourth Edition, Mc-Graw Hill Education, 2010.
2. Erich Gamma, and Richard Helm, Ralph Johnson, John Vlissides, “Design patterns: Elements of Reusable Object-Oriented Software”, Addison-Wesley, 1995.
3. Martin Fowler, “UML Distilled: A Brief Guide to the Standard Object Modeling Language”, Third edition, Addison Wesley, 2003.
4. Paul C. Jorgensen, “Software Testing:- A Craftsman‟s Approach”, Third Edition, Auerbach Publications, Taylor and Francis Group, 2008.

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