IT6501 GRAPHICS AND MULTIMEDIA L T P C 3 0 0 3
The student should be made to:
Develop an understanding and awareness of how issues such as content, information architecture, motion, sound, design, and technology merge to form effective and compelling interactive experiences for a wide range of audiences and end users.
Be familiar with various software programs used in the creation and implementation of multi-media (interactive, motion/animation, presentation, etc.).
Be aware of current issues relative between new emerging electronic technologies and graphic design (i.e. social, cultural, cognitive, etc). understand the relationship between critical analysis and the practical application of design.
Appreciate the importance of technical ability and creativity within design practice.
UNIT I OUTPUT PRIMITIVES (9)
Basic − Line − Curve and ellipse drawing algorithms − Examples – Applications - Attributes − Two- Dimensional geometric transformations − Two-Dimensional clipping and viewing – Input techniques.
UNIT II THREE-DIMENSIONAL CONCEPTS (9)
Three-Dimensional object representations − Three-Dimensional geometric and modeling transformations − Three-Dimensional viewing − Hidden surface elimination − Color models – Virtual reality - Animation.
UNIT III MULTIMEDIA SYSTEMS DESIGN (9)
Multimedia basics − Multimedia applications − Multimedia system architecture − Evolving technologies for multimedia − Defining objects for multimedia systems − Multimedia data interface standards − Multimedia databases.
UNIT IV MULTIMEDIA FILE HANDLING (9)
Compression and decompression − Data and file format standards − Multimedia I/O technologies − Digital voice and audio − Video image and animation − Full motion video − Storage and retrieval technologies.
UNIT V HYPERMEDIA (9)
Multimedia authoring and user interface − Hypermedia messaging − Mobile messaging − Hypermedia message component − Creating hypermedia message − Integrated multimedia message standards − Integrated document management − Distributed multimedia systems.
TOTAL: 45 PERIODS
TEXT BOOKS:
1. Donald Hearn and M. Pauline Baker, “Computer Graphics C Version”, Pearson Education, 2003.
2. Andleigh, P. K and Kiran Thakrar, “Multimedia Systems and Design”, PHI, 2003.
REFERENCES:
1. Judith Jeffcoate, “Multimedia in practice: Technology and Applications”, PHI, 1998.
2. Foley, Vandam, Feiner and Huges, “Computer Graphics: Principles and Practice”, 2nd Edition, Pearson Education, 2003.

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